I was bingeing Skyrim SE these last weeks and of course I’ve modded the hell out of this game. I’m pretty close at the 255 mark right now. Send help! Anyways, I asked on Twitter a while ago if anyone would be interested in my mod list. Some of you were, so here it is. Just another Skyrim mod list.
When the player is in a cold, snowy area they will receive greater exposure to the cold. And if the player gets wet, they will be even more vulnerable to the cold, especially if they have recently been submerged. Falling into the freezing waters of Skyrim is no longer a matter of casual fun. NPC, departing into the wild, are loaded with backpacks, depending on the region. If the events Frostfall NPC can carry things from him. If the events of Skyrim Raincoats in damp NPC can wear coats from it If the events Winter Coming, cold NPC can wear coats from it. Wet and Cold SE; without added backpacks or cloaks If I wanted to remove backpacks and cloaks from Wet and Cold (personally don't feel they fit with aesthetically or the balance of the game) would it be as simple as removing their respective levelled list entries in SSE Edit? Wet & Cold is supposedly supposed to make it so they automatically place themselves on the back of cloaks rather than your body so it doesn't clip. There's a pic on the mod page (iPhone hard to. Those backpacks actually originally came from another author and then were in coporated into Wet and Cold later. They were also apart of Frostfall, and still are, where different equipment is dynamically displayed on this. Wet and Colds versions don't have dynamic equipment though. Hope that answers all your questions.
Disclaimer: I don’t claim to have the best mods. Or the newest mods. Or some secret mods. I just have mods and most of them are pretty well known. But if one of you can find something in it, writing it was worth it. I’m trying to categorise the mods a bit.
There will be an adult section at the end of this post that’s pretty kinky. I’ll put a red line and a warning between the ‘normal’ and the ‘adult’ mods, so you can just skip them if it isn’t your cup of tea.
Update 17.06.2019:
Cold waters new playable subs mod. Added some mods (bold) I’ve discovered over the last days and deemed worth sharing.
Cold waters new playable subs mod. Added some mods (bold) I’ve discovered over the last days and deemed worth sharing.
Basics
- Modding Skyrim Special Edition with Vortex (Tutorial)
- LOOT – Load Order Optimization Tool
- And the most important thing: Read the descriptions, compatibilities and conflicts, and don’t forget the requirements and patches.
Let’s go. All links should open in a new tab, so you can just click one for later view and continue to browse the list.
Meshes and Textures
- JS Dragon Claws SE (+ Amethyst Patch)
Body, Face and Hair
- CBPC – CBP Physics with Collissions for SSE and VR
(plus Immersive CBP Config) - Xara’s Makeup and Warpaints(incl. Dragon Age Vallaslin)
- Scarlet Dawn Armor – CBBE SSE
Armor, Weapons and Clothing
- Immersive Armors
(plus CBBE Bodyslide files)
Crafting
Immersion, Gameplay Changes
- Alternate Start and New Beginnings
(Alternatively: Skyrim Unbound)
Player Homes
User Interface
Skills, Perks and Magic
NPCs, Follower and Kids
- Friendly Brynjolf
(alternatively: Brynjolf has time for you)
BHTFY is a lovely detailed quest, including a player home at the cistern and a bath. It sadly conflicts with many of the other Thieves Guild mods out there, so I went with Friendly Brynjolf instead.
Quest and Story Mods
Patches and Bugfixes
- Unofficial Skyrim Special Edition Patch
(This one is a must have, even if one doesn’t use other mods at all)
Stuff that didn’t fit elsweyr
- Fuz Ro D-oh
(Needed when installing an addon that has non-voiced dialogue)
Adult Mods – CW: BDSM, Slavery, Assault/Rape
Naughty Things
- Sexlab Light SE – [4]
- Sexlab Defeat – [2]
- Sexlab Dangerous Nights – [2]
- Devious Devices SE Beta – [1][4]
- Deviously Cursed Loot – [5]
- Devious Device Helpers – [1]
- Sanguine Debauchery SSE – [2][3]
- ZAZ Animation Pack [1][4]
[1] BDMS
[2] Assault/Rape
[3] Slavery
[4] Frameworks, need other mods to function
[5] Deviously Cursed Loot is an “all in one” package, that includes bondage, assault/rape, prostitution, dangerous nights and slave quests. If you’re thinking I could do with only the bondage part: Cursed Loot is highly configurable, so you can deactivate everything you don’t like and keep the parts you’d enjoy. A warning though: Cursed Loot can be a pain in the ass. ?
[2] Assault/Rape
[3] Slavery
[4] Frameworks, need other mods to function
[5] Deviously Cursed Loot is an “all in one” package, that includes bondage, assault/rape, prostitution, dangerous nights and slave quests. If you’re thinking I could do with only the bondage part: Cursed Loot is highly configurable, so you can deactivate everything you don’t like and keep the parts you’d enjoy. A warning though: Cursed Loot can be a pain in the ass. ?
- 'I'm always wet / I never get wet / It always says 'You cannot do that while swimming.'
![Wet Wet](/uploads/1/1/7/8/117888712/928233285.jpg)
- 'My skills are all stuck at 0.'
Skyrim Se Wet And Cold Backpacks
- 'I'm stuck moving slowly.'
- 'My Exposure Points won't change.'
Skyrim Wet And Cold Backpacks Insulated
- 'I can't Fast Travel, wait or sleep.'
- It always says 'You are already trying to place something.'
Please let Frostfall try to solve the problem for you. If your problem isn't listed above, or happens frequently, let me know by PMing me on the boards where you downloaded Frostfall.
I cannot provide support for SkyUI or Skyrim Redone, or any other mod that Frostfall supports. Please contact their respective authors.
Expected Behavior
- SkyUI users: Your Exposure Protection will disappear from the Inventory Menu if you press the C key, mousewheel up, or the right thumbstick (on the Xbox 360 controller), regardless of whether or not you can zoom into that particular item. This is normal and unavoidable, and was done to make the Exposure Protection disappear when zooming into items under most circumstances. Roll your mousewheel down, press the C key, press Right Thumbstick, or just exit and re-enter the Inventory Menu to bring it back.
- Your displayed backpack items may flicker the first time you equip it. This is normal.
- Due to the way the default Carry Weight enchantment works, Followers cannot receive a carry weight bonus from backpacks.
- There is some clipping between backpacks and various cloaks. This is normal and unavoidable. Care was taken to attempt to avoid as much clipping as possible. I did not create the cloaks, or the backpacks. See Belt-Fastened Quivers for improving the clipping between quivers and backpacks.
- Frost damage AOE spells do not put out campfires, and fire damage AOE spells do not light campfires. Implementing this would greatly overcomplicate the way campfires currently work.
- If you drop a camping item near an NPC, they will occasionally try to 'return' it to you even though you've already pitched your tent, set up your tanning rack, so on. This will duplicate the camping item. I don't have a very good way of fixing this without modifying the way the Story Manager works, which I don't want to do.
- The following Papyrus log errors are expected on game load, and I cannot prevent them. They can be safely ignored.
- Error: Property FrostfallArmor on script _de_compatibility attached to alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3) cannot be bound because alias DE_Player on quest _DE_Main_1_6 (0E015CAE) is not the right type
- WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (0E05D368)>]: IconLoadFailure
- WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (0E05D368)>]: IconLoadFailure
![Skyrim wet and cold backpack Skyrim wet and cold backpack](/uploads/1/1/7/8/117888712/728341679.jpg)